Browsed by
Category: iOS

It’s the attach rate, stupid!

It’s the attach rate, stupid!

For over a year, I’ve struggled to quantify something that I’ve felt was a truism in the iPhone vs. Android battle. I still can’t fully quantify it with evidence, but I think the market is beginning to bear out what I’ve thought was the case. For a long time, I’ve believed that the consumers who buy Android devices and the consumers who buy iOS devices (I’m talking Android phones to iPhone, primarily) are fundamentally different types of consumers. It’s not…

Read More Read More

Windows on ARM – some notes

Windows on ARM – some notes

This evening, in lieu of a transcript, I listened a few times to Steve Ballmer’s CES keynote – specifically around the 3:06:23 mark. Given my blog post yesterday, I was most curious as to whether I was correct that there would not be any x86 application compatibility for Windows running on ARM. Steve’s words are below, emphasis is mine: “We are very excited about the full set of partners for the next version of Windows. NVidia, Qualcomm and Texas Instruments…

Read More Read More

Should Microsoft ARM Windows?

Should Microsoft ARM Windows?

There has been quite a bit of recent discussion and hearsay about Windows on ARM processors – that is, a rumor that Microsoft is developing a version of Windows (full Windows, not CE/Windows Phone 7 – which already run on ARM)  that supports the low-powered ARM processor preferred for mobile devices today. Windows NT, upon which all full versions of Windows today are based, was designed from day one to be a “portable” architecture. Though the Intel x86 (and the…

Read More Read More